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Socrerer experience stigma choice, control and output can also be co-exist

Socrerer experience stigma choice, control and output can also be co-exist
2010-01-13

Say that the key thing, to give up magic plus 1000 hit mark. The reason is there in front of stigma CD conflicts affect the normal play, No. 2 reason is that the magic hit by equipment to supplement, not rely on the role of skills, 20 seconds is not, in order to insert the flag into a balanced person air, magic resistance equipment, Magic hit by equipment to play is easy, not to mention you will not be fast switching equipment, magic hit the high, nor is it 100, the hit, I have experimented with five monster does not have the time, so say that the skills are wasted. Like the spray of the spray bar!
The configuration of the tree by my singing, strengthening grace, weakness Curse of two ice-fork, Mirage group of halo, groups of sleep
Needless to say, a tree!
Needless to say, singing is a God of the skills
Weak curse 2, though not imagined so perfect, but it is also a good
Strengthening grace, Mo Dao, deputy to the 2100 increase is enough, and the remaining holes can be hit magic resistance, and the hit, and the lives of their choice, so that in order to improve the overall properties, you must bring the skills of
Ice fork the most critical: Why, because the 1.5 we all have a fire resistance equipment, but you do not find there is no ice, but the Master the skills of ice damage is low, this is God to you, why not, 2.5 seconds, speed reduction in the books and the skills of singing in front can be neglected, so the absolute god skills. [AION]

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